/********************************************************************* * * * FLY * * --E#Y#E-- * * ===MUSCLE=== * * * *********************************************************************/ #ifndef FONT_H #define FONT_H /* C Header Files */ #include #include #include #include #include #include #include /* OpenGL Header */ #include #include #include #include /* Header Files */ #include "../WIN/win.h" #include "../TEX/texture.h" #include "../CONF/config.h" #include "../CONF/uniform.h" #include "../CONF/geometry.h" #include "../OGL/cockpit.h" #include "../OGL/opengl.h" /*-------------------------------------------------------------------------*/ /* Mono Font */ char TMFont(const GLchar* textureName, int screenWidth, int screenHeight, float fontSize); void MipmapsImage(const GLint count, int side3, GLubyte *pixel); char initFont(); void printString(const GLchar* str, float x, float y); /* Ortho Mode */ void setOrthoMode(); void unsetOrthoMode(); /*-------------------------------------------------------------------------*/ #endif